Why I Game – Calvin Dugray Strikes (Part 2)

This year is the 40th anniversary of Dungeons and Dragons. So, in celebration of that, and in light of the fact that D&D is releasing a new edition this summer, I’m posting some stories I have of playing Dungeons and Dragons and other roll-playing games.


Last time, I talked about the creation of my first character, Calvin Dugray (a human swashbuckler). Roleplaying as him was a blast right off the bat, but if I’m honest, I was crap at the game. I spent months, if not years, confused about which dice I was meant to be rolling at any given time. I certainly didn’t design or play my characters to take full advantage of everything the rules were capable of (though I’ve watched players completely break the game bending the rules of character design to make themselves all but invincible, so there was certainly no shortage of people who could offer guidance). But what I loved was slipping into the skin of a character once a week and going on an adventure.

Continue reading Why I Game – Calvin Dugray Strikes (Part 2)